A Relic of the Past
The Church of the Vigilant Eye—known throughout the empire for its belief in pursuing and sharing knowledge—has a secret. An ancient relic has silently passed through the hands of their most committed members for centuries.
Where did this relic come from? Why has no study of it been attempted? Why has its very existence been kept hidden from everyone? And why would the Church suddenly trust an outsider with its protection?
“A Relic of the Past” is a campaign for D&D 5e in a homebrew setting. It uses the island map and some worldbuilding ideas from the “Dishonored” video game franchise (because I’m lazy). However, characters, organizations, and events from the games are subject to change.