A Relic of the Past

Sent to players before the first game

To Vayol

Sixteen years ago, the Iris of Baleton entrusted you with a small wooden box and sent you to a hermitage outside the town of Potterstead. The Iris gave strict instructions not to reveal the box’s existence to anyone (even to other members of the Church), not to attempt to open it or divine its contents, and to remain at the hermitage until someone came and gave a secret countersign. Since then, you have lived with Durnoth Alestone, the hermitage keeper.

Sign: You say, “Understanding is the seed from which Good Fortune sprouts.”
Countersign: They respond, “Yet a poisoned seed yields poisoned fruit.”

To D’Jango

Three weeks ago, you were offered an anonymous contract to escort a halfling named Vayol Falorin from Potterstead to the Grand Temple Library in Baleton. Anonymity comes at a price in the Hand—triple the usual amount—so it seemed a straightforward and lucrative job. Your handler Falco Burrows, who captains a small cutter, transported you from Dunwall to Potterstead. After all, “Two Hands make steady work.” However, the contract is yours; only you were given its details.

Sign: Vayol says, “Understanding is the seed from which Good Fortune sprouts.”
Countersign: You respond, “Yet a poisoned seed yields poisoned fruit.”

You’ve worked with Falco a lot before. You can assume he is transporting you with the understanding that you’ll share the payout, but he hasn’t insisted on drawing up a subcontract. You can only conclude that he trusts you… perhaps a strange feeling?

Session 0
Josh and Jason create their characters

Personae Dramatis

  • Mark (DM)
  • Jason (player)
  • Josh (player)


Heh, we’re all newbs. This is Jason’s first experience with 5e. Mark’s too, and also his first DMing gig in about a decade. This is Josh’s first time playing any tabletop RPG.

Jason had an idea for a necromantic bard coming in (“like the Pied Piper but with zombies”). Josh liked the idea of being victimized inspired by the dice, so he determined many aspects of his character randomly, including race, class, sex, and name: a female halfling cleric named Vayola Falorin. Jason made his bard Django Dobbledock a halfling also. They chose their subraces based on their classes: Lightfoot for Django and Stout for Vayola. (A cleric probably wouldn’t be thrilled about a bard with a zombie horde.)

Mark had a lot of trouble picking a pronoun when referring to Josh/Vayola, so Josh changed his character to a male, Vayol Falorin.

Jason had found the Spy background for Django. Josh reviewed the PHB and chose the Hermit background. Each chose a personality trait, ideal, bond, and flaw. Vayol had entered hermitage because he was guarding a mysterious relic and was being hunted. A theme began to develop by the time they chose alignments. Vayol (LG) had the Knowledge domain, while Django (CG) was all about keeping secrets. This is going to be fun.

We went with standard-array stats: 15, 14, 13, 12, 10, 8. Both players chose proficiencies and equipment. Because skills for his background, class, and domain overlapped so much, Josh basically had little choice when it came to his character’s skill proficiencies. Mark let him pick one skill proficiency outside of the lists. By the end, their character sheets were basically done.

Mark pitched two story hooks to tie these characters together:

  1. Django has been hired to acquire the relic. Vayol learns it’s evil, convinces Django, and the two halflings team up to destroy the One Ring in the fires of Mt. Doom… You know, I’m pretty sure that’s plagiarism.
  2. Someone (TBD) is coming after the relic, and Vayol’s church hired Django to help keep it hidden.

We went with the second one.


DM: Set up this campaign here on Obsidian Portal. Prepare the first adventure.

Players: Pick spells. Populate your character pages here with your Trait, Ideal, Bond, and Flaw.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.