A Relic of the Past

Session 14

Enter the Dragon

Almsday, 1844 Rain 14th

Midday, Potter’s Cove beach

Having done something with Vayol‘s relic, the gibbering mouther begins to retreat. Vayol and D’Jango close in on it, pressing their attack. The mouther grabs at Falco and starts to phase away. He seems surprised by this development. They cut it down, saving Falco from whatever fate the creature had in mind.

Rif’s Reduce Person potion wears off, and the party knows the dragon will arrive at any moment. Everyone hides. Falco makes a dash for the crevice, and everyone else runs into the forest.

The green dragon lands on the beach. With its wings folded, it is about the size of a horse. A line of spines start at its forehead and continue down its back to the tip of its tail. The spines are shortest at each end, but the longer spines form a tall crest on its head and neck. Translucent skin stretches between the spines, forming a sort of dorsal sail. Similar skin stretches between all of the dragons digits, most prominently in its wings but also as webbing on its hands and feet. This dragon is at home in the air or underwater.

The dragon investigates the bodies of the mouthers and also finds the remnants of Jerrosh’s equipment. It closely investigates the footprints in the sand, deducing the number of combatants and their whereabouts. It shouts into the forest, bidding the visitors to show themselves, promising no harm will come to them.

Vayol and D’Jango emerge and speak with the dragon. Rif remembers stories of green dragons having a particular fascination with elves and stays hidden.

The dragon introduces himself as Undazudrir, “the ruler of this cove and future emperor of Gristol.” He is derisive of Jerrosh, calling him a fool, but demands to know how he died. Undazudrir engages the party in conversation for several minutes. He basks in their compliments, however insincere they may be. Since D’Jango presents himself as the leader, Undazudrir prods the bard to demonstrate his storytelling skills by recounting Jerrosh’s death with creative embellishments. D’Jango, perhaps intimidated, fails to impress. “How then will you spread the rumors of my terrible reign?” Undazudrir asks rhetorically.

Suddenly, the dragon catches a whiff of something. He calls out into the woods again, sensing the presence of an elf. “Even high elves have the scent of the Wilds on them. How wild are you, little one?”

Rif emerges. The dragon asks what has brought them to the shores. Rif, for her part, is completely honest. She tells Undazudrir that her parents are sick and that Jerrosh had damaged their ship, delaying their voyage to Baleton. Vayol and D’Jango say they are escorting the family, mentioning nothing about the relic. (The relic, for its part, whispers to Vayol to command the dragon.)

Undazudrir shows mocking concern and takes the opportunity bully Rif, asking, “How would you live with yourself if something were to happen to them?”

At that, Vayol scolds the dragon harshly, saying that no decent ruler treats its subjects or its visitors in such a way. The dragon becomes furious and seems ready to unleash its poison breath on him, but Vayol continues undeterred, telling a story of an ancient dragon whose life was ended when its abused followers rebelled and slew it. Undazudrir is so shocked by this boldness, he chuckles and remarks that Vayol should be the leader, not D’Jango.

The dragon demands that D’Jango swear fealty to him and kiss his ring (a bronze bracelet with a large red gemstone). When D’Jango’s lips touch the gem, Undazudrir grabs him and hisses, “Jerrosh, despite his many failures, brought in 500 gold per month for my hoard. His duty now passes to you.” D’Jango makes a smart remark, and the dragon just squeezes him until he agrees. (Meanwhile, the relic is practically screaming in Vayol’s mind that he has the authority to command this dragon. He chooses not to though.)

The dragon announces he is bored now, repeats the charge with the threat that he’ll track them down if they fail to deliver, and flies off.

With a sigh of relief, the party discusses whether they’ll take their longboat or Falco’s clipper back to the Dreamer’s Wake. After deciding to go with Falco, they find he’s not in the cave. He must’ve sneaked away during the encounter with the dragon. They find him attempting repairs to his ship, and he agrees to take them to theirs. Falco is pretty disturbed by all this occult stuff. When Vayol decides to keep the sending stone for study, Falco decides to go a separate way to try to lie low.

Loneday, 1844 Rain 15th

Rainy. Smooth sailing.

During the journey to Baleton, Vayol studies Falco’s Sending Stone. He recognizes two unique properties about it. First, its endpoint is outside of this plane, which is unusual for a Sending Stone. In fact, the endpoint goes outside of any known plane, into the Far Realms or beyond. Second, whoever initiates a conversation with this stone reveals their exact location to whoever is on the other side. (Later, he discovers that it’s called a Void Stone.)

Truesday, 1844 Rain 16th

Rainy. Smooth sailing.

Zealday, 1844 Rain 17th

Rainy. Smooth sailing.

Peaceday, 1844 Rain 18th

Foggy in the morning. Overcast. Smooth sailing.

Fastday, 1844 Rain 19th

Overcast.

Soberday, 1844 Rain 20th

Overcast. The Dreamer’s Wake arrives in Baleton.

Comments

Theoremancer Theoremancer

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.